Open Elektrospy opened 1 year ago
bepu physics allows to define material properties and trigger collision events based on that
it should be possible to combine this with the Steam Audio material properties to get dynamic interactions based on that
for example:
Neos issues:
bepu physics allows to define material properties and trigger collision events based on that
it should be possible to combine this with the Steam Audio material properties to get dynamic interactions based on that
for example:
Neos issues: