Xman1109 / Atomic_Overhaul

https://mods.factorio.com/mod/Atomic_Overhaul/downloads
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Crash with Angelindustries #19

Closed Silvernova115 closed 1 year ago

Silvernova115 commented 1 year ago

11.415 Loading mod angelsindustries 0.4.16 (data-updates.lua) 11.553 Error ModManager.cpp:1558: Failed to load mod "angelsindustries": angelsrefining/prototypes/recipe-builder.lua:217: attempt to compare number with nil stack traceback: angelsrefining/prototypes/recipe-builder.lua:217: in function 'add' angelsrefining/prototypes/recipe-builder.lua:429: in function 'p_merge_item_lists' angelsrefining/prototypes/recipe-builder.lua:509: in function 'p_result_merge' angelsrefining/prototypes/recipe-builder.lua:546: in function 'p_copy' angelsrefining/prototypes/recipe-builder.lua:567: in function 'patch' angelsrefining/prototypes/override-functions.lua:968: in function 'execute' ...lsindustries/prototypes/angels-industries-override.lua:32: in main chunk [C]: in function 'require' angelsindustries__/data-updates.lua:5: in main chunk 11.556 Loading mod core 0.0.0 (data.lua) 11.948 Checksum for core: 1476961332 11.990 Error ModManager.cpp:1558: Error in assignID: recipe-category with name 'crafting' does not exist.

Source: default (utility-sprites). 12.127 Initial atlas bitmap size is 16384 12.128 Created atlas bitmap 2048x640 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 12.134 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 12.314 Parallel Sprite Loader initialized (threads: 15) 12.878 Sprites loaded 12.905 Generated mipmaps (5) for atlas [0] of size 2048x640
12.905 Custom mipmaps uploaded. 12.911 Factorio initialised 24.691 Quitting: user-quit. 24.806 Steam API shutdown. 24.809 Goodbye

error only occurs when atomicoverhaul is enabled

Xman1109 commented 1 year ago

Very weird... I will take a look at it, but I can't promise that I'll be able to fix it.

Xman1109 commented 1 year ago

So… I had forwarded this issue to the Angels Mods Repo. Today I got an update on that, in which they fixed the issue. I don't know when they will make an update to the mod, but if it takes long, then I'll fix it myself with a new version.