Xmodal / Totem

0 stars 1 forks source link

Verify new "big glyph" code #34

Open sofian opened 5 years ago

sofian commented 5 years ago

@alx-s @ocoolidge Could you guys give a try to the new "big glyph" oF code? We just posted it here: https://github.com/Xmodal/Totem/tree/master/Code/openFrameworks/big_glyphs

For now it will only display one glyph (@mattdoescode will work next week on extending to multiple glpyhs). But it should give you an idea. Also: for now you can change glyph look using keypresses (look at the code to know which keys).

alx-s commented 5 years ago

@sofian @mattdoescode I spend a bit of time, it looks pretty good! The main question for me is how to inegrate easily multiple of them. I am working tomorrow on the second layer (coarse grain) and will try hooking it to the glyphs. What we might do is the following: Assign to each box a fixed type of glyph (box 0 = U i ; box 1 = T o ; ...) and use the output of the second layer to act on the subdivisionProbability and addGlyph .

sofian commented 5 years ago

Yes that could be a good first step.