Xpndable / DotUI

MiniUI port for Miyoo Mini+
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Menu button issue #23

Closed alxv2016 closed 1 year ago

alxv2016 commented 1 year ago

I’ve merged your latest code with the updates to the brightness and volume control. There’s a bug now with this as the in-game menu does not stay open, it no longer toggles and a user requires to hold it down to have it stay open.

Xpndable commented 1 year ago

I'm not having this same issue, I just ran through all the systems I have installed, (GB, GBA, Genesis/SegaCD, SNES, PS1, SMS) and was able to open the menu without issue.

I'll have a new build out for testing by tomorrow, that way we can compare builds and narrow down the issue.

Xpndable commented 1 year ago

The only thing I can find between your code and mine is that you might not have the patched code of SDL-1.2 to map the volume buttons to software keys?

alxv2016 commented 1 year ago

I’ve reverted back to original code before your update, but have started porting over MinUI on top to update the UI. I’ll test again with a fresh DotUI built and let you know

alxv2016 commented 1 year ago

The only thing I can find between your code and mine is that you might not have the patched code of SDL-1.2 to map the volume buttons to software keys?

I've tested out your build seems like it isn't a bug, works all good.