Closed alxv2016 closed 1 year ago
I'm not having this same issue, I just ran through all the systems I have installed, (GB, GBA, Genesis/SegaCD, SNES, PS1, SMS) and was able to open the menu without issue.
I'll have a new build out for testing by tomorrow, that way we can compare builds and narrow down the issue.
The only thing I can find between your code and mine is that you might not have the patched code of SDL-1.2 to map the volume buttons to software keys?
I’ve reverted back to original code before your update, but have started porting over MinUI on top to update the UI. I’ll test again with a fresh DotUI built and let you know
The only thing I can find between your code and mine is that you might not have the patched code of SDL-1.2 to map the volume buttons to software keys?
I've tested out your build seems like it isn't a bug, works all good.
I’ve merged your latest code with the updates to the brightness and volume control. There’s a bug now with this as the in-game menu does not stay open, it no longer toggles and a user requires to hold it down to have it stay open.