Closed SlawekNowy closed 3 years ago
SimulatorWin.h
is not in the project now, please checkout new version.
That bug is fixed, thanks. However I encountered few more. Default_settings.lua not loading (fixed), non-existent GL namespace, Audio he accelerator has no next member. I replaced this with a function call.
One question. How did you build ffmpeg? I can't find compilation flags anywhere.
Thanks for your feedback. I will try to figure out these problems. All ffmpeg binaries are from this project: https://github.com/wang-bin/avbuild. You can find compile flags there.
I did follow the instructions though.