Open 4n0nct opened 3 years ago
It seems that I cannot compile it on my GNU/Linux yet. Though I would really want one!
Repo author provides some dependecies pre-built. This is not the case however with OGGVorbis and openal.One can easily build it.
EDIT: you can add libzip to the list
TODO: why does repo author for some cases prefer prebuilts over source trees?
Repo author provides some dependecies pre-built. This is not the case however with OGGVorbis and openal.One can easily build it.
EDIT: you can add libzip to the list
TODO: why does repo author for some cases prefer prebuilts over source trees?
I tried following the official docs, and CMake is throwing up here:
CMake Error at CMakeLists.txt:58 (add_subdirectory):
add_subdirectory given source
"/home/lilywhite/LuaSTG-x/frameworks/cocos2d-x/tests/cpp-empty-test" which
is not an existing directory.
CMake Error at CMakeLists.txt:59 (add_subdirectory):
add_subdirectory given source
"/home/lilywhite/LuaSTG-x/frameworks/cocos2d-x/tests/cpp-tests" which is
not an existing directory.
CMake Error at CMakeLists.txt:62 (add_subdirectory):
add_subdirectory given source
"/home/lilywhite/LuaSTG-x/frameworks/cocos2d-x/tests/lua-empty-test/project"
which is not an existing directory.
CMake Error at CMakeLists.txt:63 (add_subdirectory):
add_subdirectory given source
"/home/lilywhite/LuaSTG-x/frameworks/cocos2d-x/tests/lua-tests/project"
which is not an existing directory.
I'm on a Fedora 36 and I've installed all the equivalents of the dependencies.
@SlawekNowy
Xrysnow removed tests from his fork at commit https://github.com/Xrysnow/cocos2d-x/commit/bf2dbe1bb581c057519e2ebd383da261ca8456bf , but he didn't remove references to it. See https://github.com/Xrysnow/cocos2d-x/blob/348da560fd293fff759be4616e15bc05ead5391d/CMakeLists.txt#L57
Xrysnow removed tests from his fork at commit Xrysnow/cocos2d-x@bf2dbe1 , but he didn't remove references to it. See https://github.com/Xrysnow/cocos2d-x/blob/348da560fd293fff759be4616e15bc05ead5391d/CMakeLists.txt#L57
This CMakeLists.txt
should never be used. Always use https://github.com/Xrysnow/LuaSTG-x/blob/master/CMakeLists.txt to build LuaSTG-x.
Yea LuaSTG-x's cmakelists uses select dirs from cocos. Do as he said.
Have you succeed yourself compiling into a linux version ? If yes, could you make a portable version and upload it in the mega archive ?