Xrysnow / LuaSTG-x

LuaSTG-x is a multi-platform game engine.
MIT License
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lstg.GameObjectBentLaser:collisionCheck(object) does not work #6

Closed zinoLath closed 2 years ago

zinoLath commented 2 years ago

When calling lstg.GameObjectBentLaser:collisionCheck() with an object as the parameter, the game crashes, giving this error: LuaSTG-x_39btGYFFRl

Xrysnow commented 2 years ago

This should be fixed in 69d06bc.