XuuXiaolan / GiantSpecimens

Giant Enemies for Lethal Company Mod
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[BUG]: v64 Flashbangs + Giants #22

Open MPRATCH-V2 opened 1 month ago

MPRATCH-V2 commented 1 month ago

Installation Method

r2modman / r2mm

What happened?

Issue: If you are caught by a giant and use a flashbang the giant will be stunned but will not release you causing you to simply be stuck in place while the giant recovers.

Install method: Gale which isn't an option. This can be replicated with only imperium, giant specimens, and their dependencies.

Version: v64 which I understand the mod isn't yet meant for but figured I'd report regardless. I have not tested if this is an issue in v50 p.s. Any info on when GiantSpecimens might be recompiled for v64?

Additional Info: I tested with this modpack(01920f04-6192-c4d3-d742-4f380a387060) that contains only imperium, giant specimens, and any dependencies. I tested only the homemade flashbang with the driftwood giant as that's what a player on my modpack encountered.

What did you do?

  1. While holding a flashbang encounter driftwood giant and get picked up.
  2. Before being sent to lower insert planet name here orbit use the flashbang to stun the giant.
  3. Continue being molested while the giant is stunned.

Version

v50

What OS are you running?

Windows 10

List of mods used

giosuel-Imperium BepInEx-BepInExPack xilophor-LethalNetworkAPI Rune580-LethalCompany_InputUtils Lordfirespeed-OdinSerializer XuXiaolan-TheGiantSpecimens MegaPiggy-EnumUtils Evaisa-LethalLib Evaisa-HookGenPatcher

01920f04-6192-c4d3-d742-4f380a387060

Relevant log output

This log section should include the time from me spawning flashbang and giant to the time where I disconnected but idk if its gonna be any help. I imagine the mod just needs to be recompiled for v64.

[Info   : Unity Log] startofround: 0; 0
[Info   : Unity Log] clientRPC scrap values length: 9
[Debug  :   BepInEx] [UnityInput] Unknown key name: OEM1, skipping remapping
[Debug  :   BepInEx] [UnityInput] Unknown key name: OEM2, skipping remapping
[Debug  :   BepInEx] [UnityInput] Unknown key name: OEM3, skipping remapping
[Debug  :   BepInEx] [UnityInput] Unknown key name: OEM4, skipping remapping
[Debug  :   BepInEx] [UnityInput] Unknown key name: OEM5, skipping remapping
[Debug  :   BepInEx] [UnityInput] Unknown key name: IMESelected, skipping remapping
[Debug  :   BepInEx] [UnityInput] Using NewInputSystem
[Warning: Unity Log] [Dissonance:Recording] (10:36:39.014) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate
[Warning: Unity Log] [Dissonance:Recording] (10:36:39.016) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate
[Warning: Unity Log] [Dissonance:Recording] (10:36:39.017) BasePreprocessingPipeline: Lost 960 samples in the preprocessor (buffer full), injecting silence to compensate
[Warning: Unity Log] [Dissonance:Recording] (10:36:39.047) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.2667644)
[Info   : Unity Log] Play time of day sfx
[Info   : Unity Log] Play music!; ; 0.7
[Info   :  Imperium] [NET] Client sends SpawnItem data to server.
[Info   :  Imperium] [NET] Server sends NetworkLog data to clients.
[Info   :  Imperium] [NET] Server sends ObjectsChanged event to clients.
[Info   :  Imperium] REFRESH : 58
[Info   :  Imperium]  - SPENT IN VISUALIZATION: 0
[Info   :  Imperium] TOTAL REFRESH : 61
[Info   :  Imperium] [NET] Client sends SpawnEntity data to server.
[Info   :  Imperium] [NET] Server sends NetworkLog data to clients.
[Info   :  Imperium] [NET] Server sends ObjectsChanged event to clients.
[Info   :  Imperium] REFRESH : 67
[Info   :  Imperium]  - SPENT IN VISUALIZATION: 0
[Info   :  Imperium] TOTAL REFRESH : 70
[Warning: Unity Log] PlayOneShot was called with a null AudioClip.
[Info   : Unity Log] Found enemy vent which has its time up: VentEntrance(Clone). Spawning Puffer from vent.
[Info   :  Imperium]  - SPENT IN VISUALIZATION: 0
[Info   : Unity Log] Spawned enemy from vent
[Info   :  Imperium]  - SPENT IN VISUALIZATION: 0
[Warning: Unity Log] PlayOneShot was called with a null AudioClip.
[Info   : Unity Log] ADDING ENEMY #5: Blob
[Info   : Unity Log] Adding 1 to power level, enemy: Blob
[Info   :  Imperium] REFRESH : 65
[Info   :  Imperium]  - SPENT IN VISUALIZATION: 0
[Info   :  Imperium] TOTAL REFRESH : 68
[Message:  Imperium] ╒═══════════════════════╕
[Message:  Imperium] │    < Spawn Tracker >    │
[Message:  Imperium] ╞═══════════════════════╡
[Message:  Imperium] │ Blob at (-9/-220/124) │
[Message:  Imperium] ╘═══════════════════════╛
[Warning: Unity Log] Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target.
[Warning: Unity Log] Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target.
[Warning: Unity Log] [Dissonance:Recording] (10:37:29.527) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate
[Warning: Unity Log] [Dissonance:Recording] (10:37:29.571) CapturePipelineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:0.1867455)
[Info   : Unity Log] Called teleport function on Player
[Info   : Unity Log] Finished snapping to ladder
[Info   : Unity Log] Finished ladder sequence
[Warning: Unity Log] PlayOneShot was called with a null AudioClip.
[Warning: Unity Log] PlayOneShot was called with a null AudioClip.
[Warning: Unity Log] PlayOneShot was called with a null AudioClip.
[Warning: Unity Log] PlayOneShot was called with a null AudioClip.
[Warning: Unity Log] PlayOneShot was called with a null AudioClip.
[Warning: Unity Log] PlayOneShot was called with a null AudioClip.
[Warning: Unity Log] PlayOneShot was called with a null AudioClip.
[Warning: Unity Log] PlayOneShot was called with a null AudioClip.
[Warning: Unity Log] PlayOneShot was called with a null AudioClip.
[Warning: Unity Log] PlayOneShot was called with a null AudioClip.
[Warning: Unity Log] PlayOneShot was called with a null AudioClip.
[Warning: Unity Log] PlayOneShot was called with a null AudioClip.
[Warning: Unity Log] PlayOneShot was called with a null AudioClip.
[Info   : Unity Log] Leaving current lobby

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