Open Dralaon opened 3 hours ago
Weird log, I don't use any rendering library but geckolib to render things inside my mod, and just for entities and most of the helmets
So I believe this issue is not directly related to Knight Quest at all
What do you mean with the rare glitch when underwater? It may be the shaders
What do you mean with the rare glitch when underwater? It may be the shaders
Any shader creates a black dot on the screen that expands when in moviment, until it dominates the entire screen. It could be issues with Iris, but when removing Knight Quest + Knight Lib, this doesn't happen.
Maybe its my gpu driver? I'll take a look
No luck. Nvidia gpu, rtx 3060.
Well... Suppress OpenGL is doing the job of stopping spam in the log, and other than that, I don't have any problems in my server. So I'll leave it like that for now. Thks btw.
What do you mean with the rare glitch when underwater? It may be the shaders
Any shader creates a black dot on the screen that expands when in moviment, until it dominates the entire screen. It could be issues with Iris, but when removing Knight Quest + Knight Lib, this doesn't happen.
Maybe its my gpu driver? I'll take a look
Yeah it could be a gpu issue
No luck. Nvidia gpu, rtx 3060.
Well... Suppress OpenGL is doing the job of stopping spam in the log, and other than that, I don't have any problems in my server. So I'll leave it like that for now. Thks btw.
Could you send me the full modpack with all the mods in it? I can try myself (upload to drive or if it's public just send me the link)
I have a lot of mods installed, so I don't know if it's interference from any of them. After adding Knight Quest to the mod list, a huge spam started in the logs showing an OpenGL error 1281. The spam stops when I turn off the shaders or when I remove this mod.
Other than log spam, it doesn't seem to affect anything else. In attached files I put a .zip with the mod list, the first log showing the problem, and a log with a mod that supress this type of error from being spammed (Supress OpenGL Errors mod).
I tested with Knight Quest, Knight Lib, Sodium, Iris, Iris FlyWheel Compat, Create, C2ME, Indium, Lithium and Starlight, with shaders, there was no error spam in logs but a rare-ish visual glitch happens when underwater for some reason. If Knight Quest (or Knight Lib) is not to blame, any help identifying the culprit is appreciated.
modlist+logs.zip