Closed Dmitriy51 closed 2 years ago
if(sscanf(params, "d", player)) return SendClientMessagef(playerid, red,"|USE|: {333333} /ban |id]"); if(!SSCANF_IsConnected(player)) return SendClientMessagef(playerid, red,"|ERROR|: {00FFFF}Player not connected!");
SSCANF_IsConnected(player) this function crash the server, if (player = -11111111111)
if(sscanf(params, "d", player)) return SendClientMessagef(playerid, red,"|USE|: {333333} /ban |id]"); if(!SSCANF_IsConnected(player)) return SendClientMessagef(playerid, red,"|ERROR|: {00FFFF}Player not connected!");
SSCANF_IsConnected(player) this function crash the server, if (player = -11111111111)