Open snshn opened 2 years ago
No need to overload the UI trying to pretend I'm a video game developer.
Much better to output it to a log file, or let some other debugging tools connect to a specific port... or not implement the feature at all, output JS errors into STDOUT, and only if some kind of LIQUID_DEBUG=true env var was given.
This could also be shown in app's config. Separate tab.
Consider adding a Quake-style drop-down JS terminal to Liquid apps.
Ctrl+~
could be a good key combo for that.