When I build my extension while it's .yy is still in an older asset format, it compiles as normal.
As I import the extension asset into GameMaker, GameMaker converts both the original .yy asset in my extension solution folder, and the imported copy, to the newest format for 2024.2.0.132.
When I go to build it again in Visual Studio, I get the following build error: "Your extension doesn't have an array of files in it."
This is probably being caused by the new IDE version changing how the .yy file is formatted. I've attached a screenshot of the error below
When I build my extension while it's .yy is still in an older asset format, it compiles as normal.
As I import the extension asset into GameMaker, GameMaker converts both the original .yy asset in my extension solution folder, and the imported copy, to the newest format for 2024.2.0.132.
When I go to build it again in Visual Studio, I get the following build error: "Your extension doesn't have an array of files in it." This is probably being caused by the new IDE version changing how the .yy file is formatted. I've attached a screenshot of the error below