Open DarkRTA opened 1 year ago
Make sure you have libhidapi-hidraw0 installed and that you have read/write permission to the /dev/hidraw* devices.
I'm not sure that'll help for Xbox 360 controllers, those aren't handled through hidapi.
I need to get another custom backend in for Xbox 360 stuff on Linux (which would probably work for macOS as well). Without one there'll be no way for proper layouts to be provided there.
Make sure you have libhidapi-hidraw0 installed and that you have read/write permission to the /dev/hidraw* devices.
this is not the issue
The issue also affects Xbox 360 Xplorer 5-fret Guitars on Linux. Like on RB Drums, the button names are displayed incorrectly, and the red button cannot be detected. Additionally, the strum bar also cannot be mapped.
Wii LP with a raphnet also has improper button name detection, i just ignore it at this point
Yeah, Unity's generic controller support does weird things with the button names, I have no clue why it screws them up lol
I am experiencing this too. All other buttons and strum bar work, but red instrument pads for both RB1 guitar and drum kit and GH2 guitar from XBox360 have all failed to be detected in the bindings.
Any update on this?
No. We still need to write a new backend for XInput on Linux. Unfortunately it's quite a large task to do and there have been higher priority things to work on
All of the inputs are showing up incorrectly and the game refuses to let me map my red pad.