Adds a RWR display on the HUD - this draws up to 8 threats which are targeting the aircraft in the following priority: missiles first, then aircraft, then ground vehicles. Missiles are drawn as red marks while locks are drawn as yellow marks. Only missiles and/or vehicles which are actively targeting the aircraft are drawn, currently (this behavior is subject to change if/when we overhaul the way radar is handled).
Adds a circular radar as a toggle-able option.
Changes to radar UI elements, aimed at increasing readability