Added spt_noclip_persist: makes the player indefinitely float at the speed and in the direction of movement before entering noclip. Potentially useful for voidclip routing.
Rewrote spt_saveload's description to be more detailed with examples and clearer explanations.
Fixed a bug where DoImageSpaceMotionBlur's pgpGlobals was enumerated in LoadFeature through an offset from ORIG pointers, which no longer point to the original functions but rather the trampoline ones.
Fixed GameMovement interface for Black Mesa.
Fixed false positive for DrawInternal's pattern 7467727-hl2 matching in Entropy Zero 2 (first release build). This led to crashes particularly when alt-firing.
spt_noclip_persist
: makes the player indefinitely float at the speed and in the direction of movement before entering noclip. Potentially useful for voidclip routing.spt_saveload
's description to be more detailed with examples and clearer explanations.DoImageSpaceMotionBlur
'spgpGlobals
was enumerated inLoadFeature
through an offset fromORIG
pointers, which no longer point to the original functions but rather the trampoline ones.GameMovement
interface for Black Mesa.DrawInternal
's pattern7467727-hl2
matching in Entropy Zero 2 (first release build). This led to crashes particularly when alt-firing.