Intended to work with yaw (and pitch) override and also without.
Seems pretty okay.
I don't want to figure out how to keep the same position after replay but if it is needed then I shall.
If no second game and no tas playback first time then viewangles replay won't work (not a problem and no one would encounter it but can be fixed very easy or not depending on the simulated run would override the values or not).
And
bxt_tas_norefresh_until_last_frames = 0 means 1 frame being played. Heh.
If that needs changing then sure. I don't want to complicate all of the logic too much.
Closes #97
Intended to work with yaw (and pitch) override and also without.
Seems pretty okay.
I don't want to figure out how to keep the same position after replay but if it is needed then I shall.
If no second game and no tas playback first time then viewangles replay won't work (not a problem and no one would encounter it but can be fixed very easy or not depending on the simulated run would override the values or not).
And
If that needs changing then sure. I don't want to complicate all of the logic too much.