Open BenjaminSiskoo opened 8 years ago
Yabause 0.9.15 : Same problem.
I ran into this same issue. Looking at the debugger, the game seems to go into an infinite loop at $06017754 waiting for the H-Blank-IN bit of the SCU interrupt status register to get set, which never happens. I don't know the root cause, but as a workaround, the game seems to run fine if the offending check is simply NOPed out by setting $06017758 to 0x0009 in the memory editor.
The compatibility list indicates the game is playable in version 0.9.14.1 (I tested on 0.9.15), so presumably the game works under some configuration, but none of the DMA/cache options fix this.
Same issue 0.9.15 c7e0272
Has anyone been able to release a modified version of this game, as I don't have the skills to do what suppertails66 was able to do?
Yabause 02.21.2016 (Software)