Closed odil24 closed 4 years ago
Hello,
Please will you provide an example blend file? Thanks.
Ok. I will. But, i tested again the scene with carefuly and stocked on one solution:
Strange thing: a)what it does that properties and how to add that to another object? b)maybe after add that props to object the problem goes?
here blend file: https://anonfiles.com/1fgcqf41ob/tulipwine_rar
NOTE: IF YOU RESTRICT "1-BOTTLEWINE" AND "2-CHAIR" FROM THE RENDER IMAGE SO BLENDER DONT CRASH, BUT IF YOU ENABLE THIS TWO OBJECTS PROBLEM HAS APPEARED DURING RENDERING AND BLEND WILL CRASH.
EDIT2: The problems are aimed from this too I think (you can just testing with this): https://developer.blender.org/T63068
Hello,
I could replicate the issue in Windows 10 64bit, but it does not happen in Linux Fedora 64bit for example, weird...
I'll try to locate the root cause, but it's not easy to find this kind of memory corruption... Anyway I'll chase it, thanks for reporting it! :-)
Hi again. I think 90% that it is related to Autosmooth/Normals (Geometry data: Create custom normal) options:
Maybe, can you try this?
Hello,
Not an easy one, I'm afraid, but I think I've found the root cause in the SPPM algorithm looking to a negative array index when some coordinates are negative. I need to see how to fix it, though.
Fortunately I think I can give you a workaround that should solve the issue for now. Please try this:
I hope it helps. I hope that changing the Shift X parameter does not alter the scene in a significant way for you and that it resolves the issue.
I'm not closing this for now as I have to find out how to properly fix it in the code, but please let me know if the workaround helps.
Hello, David. Sorry for late post. I've tried as you wrote me step by step instructions. And yeah, it was works here now. The main problem was not been in NEGATIVE VALUE OF CAMER SHIFT, but also exactly on Camera/Shift itself. True or Negative value isnt working in SPPM integrator. So, i will close this issue here and open new one as "Camera tile shift isn't supported by SPPM integrator":
Hello, I've added some code to fix this. This should be fixed in the next release v3.5.0
Sometimes SPPM integrator doesn't working and Blender crash during first frame.
OS: WIN7 X64 CPU: C2Q Q6600 @2.4GHZ RAM:3GB DDR2 800MHZ YAFA 3.4.4 FOR BLENDER 2.79b