Closed chaiguy22 closed 2 years ago
I need the entire SMAPI log to even diagnose the issue.
Please upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here with your report.
Just to confirm, you are using SMAPI 3.13.2 or later, with Stardew Valley 1.5.6 ?
Closing as I can not replicate this.
Hi,
I followed the instructions in the code section and used Wabbajack to download the modpack, I made sure to install a clean copy of Stardew Valley, but I keep getting this error when launching SMAPI through Mod Organizer.
Oops! SMAPI couldn't load the game executable. The technical details below may have more info.
Technical details: System.BadImageFormatException: Could not load file or assembly 'Stardew Valley' or one of its dependencies. An attempt was made to load a program with an incorrect format. File name: 'Stardew Valley' at System.RuntimeTypeHandle.GetTypeByName(String name, Boolean throwOnError, Boolean ignoreCase, Boolean reflectionOnly, StackCrawlMarkHandle stackMark, IntPtr pPrivHostBinder, Boolean loadTypeFromPartialName, ObjectHandleOnStack type) at System.RuntimeTypeHandle.GetTypeByName(String name, Boolean throwOnError, Boolean ignoreCase, Boolean reflectionOnly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean loadTypeFromPartialName) at System.RuntimeType.GetType(String typeName, Boolean throwOnError, Boolean ignoreCase, Boolean reflectionOnly, StackCrawlMark& stackMark) at System.Type.GetType(String typeName, Boolean throwOnError) at StardewModdingAPI.Program.AssertGamePresent() in C:\source_Stardew\SMAPI\src\SMAPI\Program.cs:line 80
WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
Game has ended. Press any key to exit.