Closed GoogleCodeExporter closed 9 years ago
Okay, maybe i did something wrong. I reloaded and now the issue is solved .. ?
Not sure what happened but I had reloaded twice before and the values were
reversed. Now it is fine.
Original comment by mcat...@gmail.com
on 31 Dec 2013 at 9:20
Hi again, so, i've played around with the program a little bit more, starting
it different ways to see how I was getting the reversed values. So when i
start from a shortcut from my desktop, I seem to get reversed orb values. And
when i start from the executable within the folder, the orb values are correct.
Original comment by mcat...@gmail.com
on 1 Jan 2014 at 12:47
Hey, trying again with 1.1.1
Original comment by mcat...@gmail.com
on 1 Jan 2014 at 1:57
with 1.1.1 I am getting the "sequence contains no element" error and it is not
loading
Original comment by mcat...@gmail.com
on 1 Jan 2014 at 9:22
I'm having this exact same issue. For me every time I exit and reopen it flips
the values so every other time they are correct.
Original comment by dead...@gmail.com
on 1 Jan 2014 at 3:01
I'll look into this, and will most likely rewrite the ratio system to be based
off chaos for the next release.
Original comment by stickymaddness
on 2 Jan 2014 at 3:48
I'm getting the same issue, but there also seems to be something wrong with how
Chromatics are calculated. It's showing I have about 10x more than I do (3000
instead of 300).
Original comment by gravle...@gmail.com
on 2 Jan 2014 at 9:36
Was just about to ask to change the ratio system to chaos, looks like your on
it! Also I have noticed the same thing with the ratios being flipped. Not
sure why.
Original comment by kentg...@gmail.com
on 3 Jan 2014 at 10:48
And I just reloaded it and the values are fixed again....Beats me.
Original comment by kentg...@gmail.com
on 3 Jan 2014 at 10:51
Issue 166 has a patch for this issue.
Original comment by kevin.fi...@cloudseeds.de
on 23 Jan 2014 at 11:08
Issue 158 has been merged into this issue.
Original comment by stickymaddness
on 30 Jan 2014 at 2:12
Procurement 1.1.2 has been released, which fixes this issue.
Google code no longer offers a download section, so you can download it from
the new Procurement sourceforge page here
https://sourceforge.net/projects/poe-procurement
Original comment by stickymaddness
on 31 Jan 2014 at 4:57
Original issue reported on code.google.com by
mcat...@gmail.com
on 31 Dec 2013 at 9:12