Modifier class now exists. Two lists of different types of modifiers for equippables have also been added. Materials always come on an item and enchantments have a random chance to. Modifiers directly edit the bonuses and names of items in game_map for now but I'm considering adding a modifiers attribute to equippables in the future to hold onto that information. It should be noted that this feature completely breaks whatever balance there once was.
Modifier class now exists. Two lists of different types of modifiers for equippables have also been added. Materials always come on an item and enchantments have a random chance to. Modifiers directly edit the bonuses and names of items in game_map for now but I'm considering adding a modifiers attribute to equippables in the future to hold onto that information. It should be noted that this feature completely breaks whatever balance there once was.