Closed tbys closed 4 months ago
Errors on loading steamclient.so
if fine, the server will find it elsewhere, or it won't run at all.
Errors on [S_API FAIL]
is inevitable because we use anonymous account to login SteamCMD.
Otherwise we will have to do a complicated and risky (of losing Steam account) login. That's more suitable for a manually built & maintained server.
I guess the game's public server list now require a Steam ID. But before that, check IsPublic
in serversettings.xml
:-)
Thank you for your response!
IsPublic is set to "True"
:
$ docker exec -it 17a2f6d20eea grep Public serversettings.xml
IsPublic="True"
Errors on [S_API FAIL] is inevitable because we use anonymous account to login SteamCMD. Otherwise we will have to do a complicated and risky (of losing Steam account) login. That's more suitable for a manually built | maintained server.
I see.
In my case I can just ask my friends to direct join from the server list using my IP address so I'll manage without.
Thank you anyway :+1:
I'm using the
slim
version. The server runs fine and I can direct connect to it, but it does not show up in the server browser. Port 27015 and 27016 are forwarded, albeit to different ports on the WAN side (17115 and 17116).The server log does have some errors in it.