Yarden-zamir / ProjectGear

Project gear modpack development
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combine gasoline from different mods #34

Open Yarden-zamir opened 6 years ago

Yarden-zamir commented 6 years ago

There is no oredict in liquids so we'll need to manually add support for them in each mod

TheDeviantCrafter commented 6 years ago

It may be easier to rename them and add a conversion recipe of some sort. Pneumaticraft likes technical names and acronyms, so I'm sure there's a term we can use.

Yarden-zamir commented 6 years ago

I'd prefer removing one and adding all of it's functionality to the other

Yarden-zamir commented 6 years ago

Harder but much cleaner

TheDeviantCrafter commented 6 years ago

Agreed, but in case that's not possible I wanted to float an alternative.

Yarden-zamir commented 6 years ago

motorboat fuel api

almightyfoon commented 6 years ago

added support for PC gasoline to the motor boat and portable generator for Immersive petroleum. Still need to make sure that the generation rates are the same.

Yarden-zamir commented 6 years ago

How is the status on this?

TheDeviantCrafter commented 6 years ago

I don't think anyone got very far

boblovespi commented 6 years ago

It might be easier to wait until oil/gas/fuel processing is complete on the diagram to prevent wasted effort, and also because new fluids might be made, or new processes

TheDeviantCrafter commented 6 years ago

What if we just add fluid converters for now? https://minecraft.curseforge.com/projects/fluidconverters

boblovespi commented 6 years ago

I'm fine with it, just keep in mind it will change balance and also make it clear that the mod and whatever it adds is temporary