Yarden-zamir / ProjectGear

Project gear modpack development
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Remove all of the expensive liquids/block Mystcraft pages #391

Open ProjectGearBot opened 6 years ago

ProjectGearBot commented 6 years ago

I don't mind being able to use a lava ocean or dense ores age, but an ocean of Nuclearcraft molten liquids or molten emeralds is a bit much.

TheDeviantCrafter commented 6 years ago

Disabled almost every Mystcraft page for a modded fluid. This is the complete list of allowed fluids: -Water -Lava -All of the Rustic fluids -Honey -Forestry molten glass -Forestry molten ice -Forestry juice -Forestry milk -Forestry seed oil -Forestry short mead

I'll leave the issue up if people want to give feedback.

TheDeviantCrafter commented 6 years ago

Removed vanilla ore blocks like diamond ore and redstone ore. The dense ores page can stay.

TheDeviantCrafter commented 6 years ago

Redylwris found these:

-Casting bath block -Aged bath block -Nuclear wasteland biome

I'll need to figure out what those are. They sound potentially unbalanced.

mathwiz617 commented 6 years ago

The casting bath and aged bath can be removed safely - they are for integration between Rockhounding: Surface and Rockhounding: Chemistry, the latter of which we don't have.

mathwiz617 commented 6 years ago

I asked on the NuclearCraft discord - it seems the Nuclear Wasteland is not important in any significant way. The only things that generate there are dry ground blocks and glowing mushrooms, the latter of which can be crafted with regular mushrooms and glowstone dust by default. Nice lights, but nothing more than that.

ProjectGearBot commented 6 years ago

@PandaBoy444: Oh, we might want to remove it entirely then, unless someone things it looks cool or something

ProjectGearBot commented 6 years ago

@Redylriws: It's pretty useless

ProjectGearBot commented 6 years ago

@Redylriws: And it's literally just dry ground stretching on forever. It's like an infinite desert but worse

Yarden-zamir commented 6 years ago

Issue opened #415