I debugs boonbix game. Client send sever logs and payload.
Logs = point
Payload encrypt.
But I see in your code that you're putting random points in , and you're sending them , and you don't know if your game running the code is recorded ?
point = random.randint(self.MIN_WIN, self.MAX_WIN)
I debugs boonbix game. Client send sever logs and payload. Logs = point Payload encrypt. But I see in your code that you're putting random points in , and you're sending them , and you don't know if your game running the code is recorded ? point = random.randint(self.MIN_WIN, self.MAX_WIN)