it should be placed on a game object that already has some DialogueViewBase child class component. In this case, the Line View with a LineView component, on the Dialogue System prefab instance.
I tried it and it worked. It should be explained, esp. as there is also the Options List View game object with an OptionsListView component that inherits from DialogueViewBase.
Page: https://docs.yarnspinner.dev/using-yarnspinner-with-unity/components/dialogue-view/dialogue-advance-input
says:
instructs to put the Dialogue Advance Input component on a new game object. But looking at the code:
it should be placed on a game object that already has some DialogueViewBase child class component. In this case, the Line View with a LineView component, on the Dialogue System prefab instance.
I tried it and it worked. It should be explained, esp. as there is also the Options List View game object with an OptionsListView component that inherits from DialogueViewBase.