What is the current behavior?
When using UnityLocalisedLineProvider with VoiceOutView, Voice cannot be loaded, Console LogError:
Playing voice over failed because the localised line line:******* either didn't have an asset, or its asset was not an AudioClip.
What is the expected behavior?
System Consistent with In-built Localisation.
Please tell us about your environment:
Yarn Spinner Version: 2.3.1
Unity Version:2022.3.4f1
Other information
Problem solved with:
UnityLocalisedLineProvider.cs
change line 200 tovar entry = table.GetEntry("line:" + id);
change line 210 to if (loadOperation.IsDone == true)
What is the current behavior? When using UnityLocalisedLineProvider with VoiceOutView, Voice cannot be loaded, Console LogError:
Playing voice over failed because the localised line line:******* either didn't have an asset, or its asset was not an AudioClip.
Please provide the steps to reproduce, and if possible a minimal demo of the problem: Follow: https://docs.yarnspinner.dev/using-yarnspinner-with-unity/assets-and-localization/unity-localization#localising-assets
What is the expected behavior? System Consistent with In-built Localisation.
Please tell us about your environment:
Other information Problem solved with: UnityLocalisedLineProvider.cs change line 200 to
var entry = table.GetEntry("line:" + id);
change line 210 toif (loadOperation.IsDone == true)