Open benj8560 opened 4 years ago
might already be aware of this also just dropped it here just in case
Aware of it, However, no issue was made about it yet. The blizzard itself isn't hurting mobs anymore, It's likely the temperature drop. I'll look into this tonight.
Could be related to code in here https://github.com/Yawn-Wider/YWPolarisVore/blob/f914803532654806fc0004d85a937c6c5c86bcc3/code/modules/mob/living/simple_mob/subtypes/animal/giant_spider/_giant_spider.dm#L94 They're coded to survive in 175K temps, if I'm reading it right. And that's just the spiders. Other mobs will need to have vars adjusted for their minimum body temp.
I think you might be spot on with this. I’ll see about adding it to each of the mobs we use for cryogaia.
Fantastic. You're welcome. :>
On Jan 9, 2020 18:07, "RadiantFlash7" notifications@github.com wrote:
I think you might be spot on with this. I’ll see about adding it to each of the mobs we use for cryogaia.
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Hopefully fixed on PR #442. Maybe. We'll see.
Not fixed. Mobs appear to be dying from oxyloss.
..... Oxyloss? They're simple_mobs, not carbons..
On Jan 16, 2020 17:02, "RadiantFlash7" notifications@github.com wrote:
Not fixed. Mobs appear to be dying from oxyloss still.
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Just checked the defines for atmos for Cryogaia. Seems it's standard Earth/station Oxy/Nitro so dunno why they'd be having issues with oxygen.
It’s probably because half the mobs we use are from virgo, meaning their meant to breath phoron and die in oxygen.
That'll do it, yes.
Can confirm it's still happening. Kuruaks die outside.
Shantaks as well
Frostflies as well
/mob/living/simple_mob/animal/giant_spider/frost/event Dying to oxy loss outside
That's just weird. Did any of the changes to mob temperature tolerances work for the mobs changed?
On Sat, Feb 22, 2020, 15:55 Repede notifications@github.com wrote:
/mob/living/simple_mob/animal/giant_spider/frost/event Dying to oxy loss outside
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Simplesmobs still take damage from not having the air to breath or a toxin gas in the air, it just don't has damage types, but it takes damage from it
Brief description of the issue
Wilderness mobs can not survive in the cold temperatures/(maybe blizzards??) outside calsing them all to die at round start.
What you expected to happen
Them to not die this is their natural habitat.
What actually happened
they all die ripo.
Steps to reproduce
Step one start a sever. Step two watch the massacre take place.
Code Revision
Anything else you may wish to add: