Ybalrid / Annwvyn

Annwvyn C++ Open Source designed-for-VR game engine and application developement framework
MIT License
41 stars 7 forks source link

Ogre21 #107

Closed Ybalrid closed 7 years ago

Ybalrid commented 7 years ago

Update the rendering code to work with Ogre 2.1

This is a major part of any future development of the engine.

This break pretty much everything about materials, light management, scenery and everything graphics related. The current physics support is relying on the v1 interface inside BtOgre, and this forces objects to carry a mesh pointer form the v1 mesh manager.