Closed Ybalrid closed 7 years ago
Prevent doing a string compare when checking the type of an AnnHandController.
Currently you need to do thins kind of things with std::string::operator==() :
std::string::operator==()
if (controller->getType() == "Oculus Touch")
Prevent doing a string compare when checking the type of an AnnHandController.
Currently you need to do thins kind of things with
std::string::operator==()
: