For once, Oculus VR hasn't broke their API. They have change the runtime and the way you have to link the library.
Under Windows I keep the $(AnnwvynSDK)\OculusSDK search path
Under Linux, even if the library is actually installed under /usr/local; I'll keep the ~/OculusSDK search path for the includes files because they don't actually copy everything and for some reason I need to include things that are in OculusSDK\LibOVRKernel\Kernel\
Well, I'm happy to see Oculus FINALY using a dynamicly linked library.
For once, Oculus VR hasn't broke their API. They have change the runtime and the way you have to link the library.
Under Windows I keep the $(AnnwvynSDK)\OculusSDK search path Under Linux, even if the library is actually installed under /usr/local; I'll keep the ~/OculusSDK search path for the includes files because they don't actually copy everything and for some reason I need to include things that are in OculusSDK\LibOVRKernel\Kernel\
Well, I'm happy to see Oculus FINALY using a dynamicly linked library.