You have Min(0), Max, and Value (current HP). Why not.
Put getter/setter functions to control the Range. Should make things like translating to Bars straightforward.
HP Range is implemented in Creature. No testing has been done yet though, and some more thought needs to be put into whether this is worth doing at all.
You have Min(0), Max, and Value (current HP). Why not. Put getter/setter functions to control the Range. Should make things like translating to Bars straightforward.