Open YeOldeDM opened 7 years ago
Whenever the player's Thing has its map pos set via its set_map_pos() function, emit the map_pos_changed signal. The script in charge of drawing FOV will connect to this signal, and use it to update the map.
set_map_pos()
Whenever the player's Thing has its map pos set via its
set_map_pos()
function, emit the map_pos_changed signal.The script in charge of drawing FOV will connect to this signal, and use it to update the map.