When importing a Stereo Photo, side-by-side LR version the resultant photo appears twice the expected width.
To Reproduce
Upload of a stereo LR side-by-side image of a LandRover.
I'm seeing a stereo effect but with an aspect ration of 8:3 instead of 4:3.
Attached a stereo SBS of a Landrover.
Expected behavior
I'd expect a 4:3 aspect ratio, with the different L & R images going to the left & right eye to give a stereo effect.
Current behaviour gives a stereo effect but with an aspect ration of 8:3 instead of 4:3.
Screenshots
Resonite Version Number
Beta 2023.12.21.1127
What Platforms does this occur on?
Windows, Android / Quest
What headset if any do you use?
Quest 3
Log Files
n/a
Additional Context
In your 21/12/2023 (PDF Support and more) release there is this note in
Tweaks:- Imported/generated images are now always setup with TextureSizeDriver, which will make the quad update its aspect ratio when the image changes.
Is this change mis-interpreting the required aspect ratio for a side-by-side stereo photo and setting the quad to double the width? Presumably if that is the effect it would also have an issue with top/bottom stereo picture and double their height?
Reporters
MarkJ (MarkJeffcock) mark.jeffcock@gmail.com
Harolddd (Silver Man 3D)
Describe the bug?
When importing a Stereo Photo, side-by-side LR version the resultant photo appears twice the expected width.
To Reproduce
Upload of a stereo LR side-by-side image of a LandRover. I'm seeing a stereo effect but with an aspect ration of 8:3 instead of 4:3.
Attached a stereo SBS of a Landrover.
Expected behavior
I'd expect a 4:3 aspect ratio, with the different L & R images going to the left & right eye to give a stereo effect. Current behaviour gives a stereo effect but with an aspect ration of 8:3 instead of 4:3.
Screenshots
Resonite Version Number
Beta 2023.12.21.1127
What Platforms does this occur on?
Windows, Android / Quest
What headset if any do you use?
Quest 3
Log Files
n/a
Additional Context
In your 21/12/2023 (PDF Support and more) release there is this note in
Tweaks:- Imported/generated images are now always setup with TextureSizeDriver, which will make the quad update its aspect ratio when the image changes.
Is this change mis-interpreting the required aspect ratio for a side-by-side stereo photo and setting the quad to double the width? Presumably if that is the effect it would also have an issue with top/bottom stereo picture and double their height?
Reporters
MarkJ (MarkJeffcock) mark.jeffcock@gmail.com Harolddd (Silver Man 3D)