Is your feature request related to a problem? Please describe.
When a scale reset gets applied to the root of Inspector panels and such they become the size of the world. This includes when the spawning of those panels is handled by an object that spawns such panels with their scale being set in relation to the originating panel.
Describe the solution you'd like
Inspectors and related panels should have their root at a scale of 1 (with respect to the scale of the spawner) instead of their current default of 0.0005 so that they do not get spawned larger than the world in the event where they are spawned by a normal sized panel with a scale of 1.
Describe alternatives you've considered
Using Protoflux to find and calculate scale compensation.
Is your feature request related to a problem? Please describe.
When a scale reset gets applied to the root of Inspector panels and such they become the size of the world. This includes when the spawning of those panels is handled by an object that spawns such panels with their scale being set in relation to the originating panel.
Describe the solution you'd like
Inspectors and related panels should have their root at a scale of 1 (with respect to the scale of the spawner) instead of their current default of 0.0005 so that they do not get spawned larger than the world in the event where they are spawned by a normal sized panel with a scale of 1.
Describe alternatives you've considered
Using Protoflux to find and calculate scale compensation.
Additional Context
No response
Requesters
Hikari Akimori (@hikari_akimori) InvertedCrink (@invertedcrink)