Open ModernBalloonie opened 5 months ago
When lights are disabled in mirrors, it shows vertex lighting instead except for the world directional light. (I think)
All the shaders seem to have good vertex lighting (?), though specifically not on toon material.
I'll be testing this stuff in the cloud home.
Example: Lights enabled in the mirror, toon and PBS look fine
Example: Lights are off in the mirror. Notice how everything is vertex lit, except for the toon material. It seems to be completely dark.
This can cause avatars to look completely broken in the mirror if lights are disabled.
Note in the default cloud home, if I change the time to day, this happens:
Example: Lights disabled, time set to day. Toon seems to not be as broken due to the directional light.
Example: Lights enabled for good measure, time set to day.
Go to the default cloud home
Change the time of day to night
Open mirror, make a toon material.
Notice when the lights are disabled on the mirror, it causes issues with specifically toon material.
For toon to at least have some vertex lighting. (at least I think that's what's happening in the mirror when lights are disabled)
Added in the explanation.
2024.4.3.1170
Windows
Desktop, Quest Pro
DESKTOP-QBGCSAQ - 2024.4.3.1170 - 2024-04-03 14_50_04.log
No response
modernballoonie on Discord.
Seeking feedback from @Geenz.
Probably going to defer this to the toon shader replacement.
Due to the current complexity with Xiexe, I'm going to push this out to the toon shader replacement.
Describe the bug?
When lights are disabled in mirrors, it shows vertex lighting instead except for the world directional light. (I think)
All the shaders seem to have good vertex lighting (?), though specifically not on toon material.
I'll be testing this stuff in the cloud home.
Example: Lights enabled in the mirror, toon and PBS look fine
Example: Lights are off in the mirror. Notice how everything is vertex lit, except for the toon material. It seems to be completely dark.
This can cause avatars to look completely broken in the mirror if lights are disabled.
Note in the default cloud home, if I change the time to day, this happens:
Example: Lights disabled, time set to day. Toon seems to not be as broken due to the directional light.
Example: Lights enabled for good measure, time set to day.
To Reproduce
Go to the default cloud home
Change the time of day to night
Open mirror, make a toon material.
Notice when the lights are disabled on the mirror, it causes issues with specifically toon material.
Expected behavior
For toon to at least have some vertex lighting. (at least I think that's what's happening in the mirror when lights are disabled)
Screenshots
Added in the explanation.
Resonite Version Number
2024.4.3.1170
What Platforms does this occur on?
Windows
What headset if any do you use?
Desktop, Quest Pro
Log Files
DESKTOP-QBGCSAQ - 2024.4.3.1170 - 2024-04-03 14_50_04.log
Additional Context
No response
Reporters
modernballoonie on Discord.