Open Xlinka opened 5 months ago
Are you able to provide us with a sample code & plugin to test this?
Absolutely can do let me just build the dll and I'll attach to the issue plus the repo https://github.com/Xlinka/Project-Obsidian/tree/main/ProjectObsidian%2FProtoFlux
The file causing the crash is
The project has a source generator for bindings the binding file is correct.
Project-Obsidian.zip Had to compress dll into zip as GitHub wont allow uploading of dll to issues.
If you need to build the DLL, simply pull the main project. It will find dependencies and download sources from NuGet. The references to Resonite are handled by a Resonite path in the Obsidian solution. So, if your installation is in an odd place, add the path to the top of the sln.
This will enable you to build the DLL.
Moved the problematic code to a branch as I need the main branch for releases. https://github.com/Xlinka/Project-Obsidian/tree/Issue-%231909/
This issue seemingly has all that it needs to be looked into further.
Describe the bug?
Loading any action breakable flow node as a separate .DLL plugin with binding causes the game to instantly close after initialization. The game crashes with "System.ArgumentException: Member 'FrooxEngine.SyncRef`1' is declared in another module and needs to be imported". Log file supplied.
To Reproduce
Expected behavior
The game should launch and continue, adding the node in the respective area so it can be used in the game.
Screenshots
No response
Resonite Version Number
2024.5.1.68
What Platforms does this occur on?
Windows, Linux
What headset if any do you use?
Vive Pro Eye
Log Files
XLINKA - 2024.5.1.68 - 2024-05-01 21_44_48.log
Additional Context
No response
Reporters
No response