Is your feature request related to a problem? Please describe.
Currently there are no polar/spherical/cylindrical transform nodes forcing a large number of nodes to be used every time these types of conversions are required.
The only alternative is to perform the computations manually at the moment which currently requires ~10 nodes in the cartesian to spherical case alone. Doing this on many different coordinate inputs becomes unwieldly very quickly.
Is your feature request related to a problem? Please describe.
Currently there are no polar/spherical/cylindrical transform nodes forcing a large number of nodes to be used every time these types of conversions are required.
Describe the solution you'd like
A few new nodes should be created:
CartesianToPolar
PolarToCartesian
CartesianToSpherical
SphericalToCartesian
CartesianToCylindrical
CylindricalToCartesian
This would complete several of the common coordinate transformations that are missing from ProtoFlux at the moment.
Describe alternatives you've considered
The only alternative is to perform the computations manually at the moment which currently requires ~10 nodes in the cartesian to spherical case alone. Doing this on many different coordinate inputs becomes unwieldly very quickly.
Additional Context
No response
Requesters
LuxKitty