Is your feature request related to a problem? Please describe.
The vive trackers have pins on the bottom that can be used with various addons to extend the function of the trackers. Currently theres no way to access these functions like you would a controller.
Describe the solution you'd like
Nodes that allow us to read the values from the input pins (grip, trigger, trackpad, menu) and apply values to the output pin (vibration)
I'm guessing you could piggy back this from the Vive's controller Protoflux related nodes, since that's basically what the PoGo/GPIO pins are based on.
Is your feature request related to a problem? Please describe.
The vive trackers have pins on the bottom that can be used with various addons to extend the function of the trackers. Currently theres no way to access these functions like you would a controller.
Describe the solution you'd like
Nodes that allow us to read the values from the input pins (grip, trigger, trackpad, menu) and apply values to the output pin (vibration)
Vive Tracker Documentation See Page 17
This would allow accessories and home made devices that interface with these pins to work natively in resonite Example https://github.com/Z4urce/VRC-Haptic-Pancake
Describe alternatives you've considered
Using a combination of output (OSC/Websockets) and a separate tracker interface program
Additional Context
Related https://github.com/Yellow-Dog-Man/Resonite-Issues/issues/391
Requesters
No response