Is your feature request related to a problem? Please describe.
Currently Triplanar materials only allow offsetting/scaling on the X,Y plane, however Triplanar by definition is a projection in 3D.
Describe the solution you'd like
There should be an additional dimension on each transform (z) to add finer control to Triplanar materials. There should also probably be an option for 3D rotation as well which would allow even more interesting variation.
Here is an example of transforms utilizing all x,y,z dimensions in Substance Painter:
Is your feature request related to a problem? Please describe.
Currently Triplanar materials only allow offsetting/scaling on the X,Y plane, however Triplanar by definition is a projection in 3D.
Describe the solution you'd like
There should be an additional dimension on each transform (z) to add finer control to Triplanar materials. There should also probably be an option for 3D rotation as well which would allow even more interesting variation.
Here is an example of transforms utilizing all x,y,z dimensions in Substance Painter:
https://github.com/Yellow-Dog-Man/Resonite-Issues/assets/52231149/950b92a7-45a9-49c5-96f0-1649e1e170b0
https://github.com/Yellow-Dog-Man/Resonite-Issues/assets/52231149/e8c0d02e-f96a-4b8c-a247-9e3c2fc5e943
Describe alternatives you've considered
The only alternative at the moment is to only use two axes.
Additional Context
This is related to https://github.com/Yellow-Dog-Man/Resonite-Issues/issues/501 which is the same request for Volumetric materials and also https://github.com/Yellow-Dog-Man/Resonite-Issues/issues/1587 which is a general request for more ubiquitous transforms including rotation.
Requesters
LuxKitty