Is your feature request related to a problem? Please describe.
Currently, the LUT Material operates on a fixed input range from 0-1, however sometimes you want to be able to process HDR values outside of this range as inputs.
Describe the solution you'd like
There should be an additional set of options in the LUT material to change the input range per channel.
Describe alternatives you've considered
There are zero alternatives to this, the input range is just fixed and unchangeable at the moment.
Additional Context
Cyro suggested this just earlier today when trying to re-create a LUT effect, and also mentioned that it could be useful for things such a auto HDR adjustment.
Is your feature request related to a problem? Please describe.
Currently, the LUT Material operates on a fixed input range from 0-1, however sometimes you want to be able to process HDR values outside of this range as inputs.
Describe the solution you'd like
There should be an additional set of options in the LUT material to change the input range per channel.
Describe alternatives you've considered
There are zero alternatives to this, the input range is just fixed and unchangeable at the moment.
Additional Context
Cyro suggested this just earlier today when trying to re-create a LUT effect, and also mentioned that it could be useful for things such a auto HDR adjustment.
Requesters
Cyro LuxKitty