Open Enverex opened 11 months ago
Hey small tip if you're going to be making GitHub issues that's gonna be here for a few months or years I would highly recommend not using discord CDN as they're going to be applying more restrictions to those links
Hey small tip if you're going to be making GitHub issues that's gonna be here for a few months or years I would highly recommend not using discord CDN as they're going to be applying more restrictions to those links
I'm aware, those were posted over 3 years ago.
Yeah- this would likely be covered by the VLC upgrade. Can you please provide a replication file that exhibits the issues described, @Enverex? The source files you'd previously linked are no longer available, and having a file here to test against would be necessary to make sure this issue is resolved.
Using the trick of posting the links in Discord to generate ones with the proper tracker code, I was able to grab the OGG files
I had to zip them as I could not post them as naked OGG files.
That wasn't what I needed, @TisFoolish. I needed a file to replicate this issue within Resonite.
I experienced this same issue for a long time, through specifically any audio stream, like a live video or web radio. Playing any live video or live audio stream through any video player is audibly worse than through an external player or through a web browser.
I tested with multiple streams but here is one: http://bassdrive.radioca.st/
@shiftyscales you can replicate it within Resonite by pasting these URLs in Resonite.
44100Hz (maybe this one will be resampled in Resonite) resdb:///f36739c9657af46a014c0557bf1c658285b2f007df0611bd84275ee4dbb11e72.brson
48000Hz (maybe this one will not be resampled in Resonite) resdb:///34e222a3249f0177d40403c2f58a0f91383b30aabfb5faf934738fbbe84e61c9.brson
If you watch youtube video in Resonite, it chooses 44100Hz video. Because of it, now YouTube Videos in Resonite sounds horrible.
Describe the bug?
Pulling this one over from the Neos tracker because it looks like it still applies to Resonite too, for people that want to track this specific problem.
Original logged issue:
A long time ago there was a complaint about video audio quality where it sounded like it was using a bad resampler. I've not noticed that specific issue for some time, but I've noticed this issue on several sound sources since then.
Here's what it should sound like (imported into Neos as an MP3 file, it's been converted to an OGG here for the sake of Discord): https://cdn.discordapp.com/attachments/439422161657135106/782319452763062282/GoodAudio.ogg
Here's what it sounds like in Neos (recorded from Neos directly using Audacity): https://cdn.discordapp.com/attachments/439422161657135106/782319500829392906/BadAudio.ogg
It sounds like it's been run through the worlds worst resampler, there's also a bunch of pops and clicks too. Additionally, if I change the playback speed, it doesn't change, it just starts skipping around instead.
To Reproduce
Pull in an audio file or stream that apparently needs re-sampling to a video player. An example would be http://142.132.143.174:8282/stream
Expected behavior
For the audio to sound as-per the source.
Screenshots
No response
Resonite Version Number
2023.10.13.743
What Platforms does this occur on?
Windows
What headset if any do you use?
No response
Log Files
N/A
Additional Context
Froox originally specified (https://github.com/Neos-Metaverse/NeosPublic/issues/1505#issuecomment-748511728) that this is due to LibVLC handling the sample-rate conversion:
Geenz is currently working on an update the VLC implementation so hopefully that will resolve this.
Reporters
Enverex