Is your feature request related to a problem? Please describe.
Currently the Steamworks.NET library is designed in a way that requires a Windows and Linux/OSX specific builds of the Managed library.
This complicates the build process, since it doesn't fit well into the build pipeline, it's atypical for how other wrapper libraries work (e.g. Assimp, Freeimage and so on only have a single Managed wrapper library) and prevents from creating a unified distribution build for headless.
Is your feature request related to a problem? Please describe.
Currently the Steamworks.NET library is designed in a way that requires a Windows and Linux/OSX specific builds of the Managed library.
This complicates the build process, since it doesn't fit well into the build pipeline, it's atypical for how other wrapper libraries work (e.g. Assimp, Freeimage and so on only have a single Managed wrapper library) and prevents from creating a unified distribution build for headless.
Describe the solution you'd like
Rework our fork (https://github.com/Yellow-Dog-Man/Steamworks.NET) to require a single version of the managed library, with any platform specific logic happening at runtime.
Describe alternatives you've considered
Switching to alternate wrapper library, but this would require rework of all of our integrations, which can be a lot more work.
Additional Context
Here's some info how to check the current platform in C#/.NET: https://stackoverflow.com/questions/5116977/how-to-check-the-os-version-at-runtime-e-g-on-windows-or-linux-without-using
Requesters
No response