Open ChimeraOtnek opened 1 month ago
Does this also happen with the default locomotion configuration (without adding any customized ones), @ChimeraOtnek? If so, can you identify which properties have been modified from the default / which properties are responsible for causing this issue to occur in the first place?
Describe the bug?
The locomotion system seems to introduce accumulation of forces, leading to over rotation of the head overtime.
To Reproduce
Enter fly move and hold forward. Eventually the head will drift and start to spin.
Expected behavior
Head should point roughly in the direction of player view.
Screenshots
Resonite Version Number
Beta 2024.10.23.15
What Platforms does this occur on?
Windows
What headset if any do you use?
Desktop
Log Files
2024.10.23.15 - 2024-10-25 22_46_55.log Player.log
Additional Context
Including the LegAnimationFix locomotion package here, as well as a short video demonstrating the glitch.
https://youtu.be/GJbmIHiRixI
Leg Animation Fix.zip
Seems to be related to this issue. https://github.com/Yellow-Dog-Man/Resonite-Issues/issues/2867
Reporters
ChimeraOtnek