Yellow-Dog-Man / Resonite-Issues

Issue repository for Resonite.
https://resonite.com
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Head spin with custom locomotion config. #3135

Open ChimeraOtnek opened 1 day ago

ChimeraOtnek commented 1 day ago

Describe the bug?

The locomotion system seems to introduce accumulation of forces, leading to over rotation of the head overtime.

To Reproduce

Enter fly move and hold forward. Eventually the head will drift and start to spin.

Expected behavior

Head should point roughly in the direction of player view.

Screenshots

Image Image

Resonite Version Number

Beta 2024.10.23.15

What Platforms does this occur on?

Windows

What headset if any do you use?

Desktop

Log Files

2024.10.23.15 - 2024-10-25 22_46_55.log Player.log

Additional Context

Including the LegAnimationFix locomotion package here, as well as a short video demonstrating the glitch.

https://youtu.be/GJbmIHiRixI

Leg Animation Fix.zip

Seems to be related to this issue. https://github.com/Yellow-Dog-Man/Resonite-Issues/issues/2867

Reporters

ChimeraOtnek

shiftyscales commented 13 hours ago

Does this also happen with the default locomotion configuration (without adding any customized ones), @ChimeraOtnek? If so, can you identify which properties have been modified from the default / which properties are responsible for causing this issue to occur in the first place?