When I use the BlackBodyColorX node, when you pack the Flux, save the object, then spawn it back out, nodes will be disconnected
To Reproduce
Drive something using BlackBodyColorX node, then save, then spawn it out, flux will be disconnected
If you use BlackBodyColor it seems to work though. As shown in attached pictures and 2nd video link.
Originally I noticed this effecting the Lantern on my Avatar as I used that to drive color temp on it for visual and a local light source.
I had updated this issue a few times as I tested and shown it effected multiple things, not just my avatar.
Describe the bug?
When I use the BlackBodyColorX node, when you pack the Flux, save the object, then spawn it back out, nodes will be disconnected
To Reproduce
Drive something using BlackBodyColorX node, then save, then spawn it out, flux will be disconnected If you use BlackBodyColor it seems to work though. As shown in attached pictures and 2nd video link.
Expected behavior
For it to stay connected
Screenshots or Videos
https://troyborg.us-southeast-1.linodeobjects.com/2024-11/2024-11-16%2002-33-25.mp4
Before Save:
After Save:
https://troyborg.us-southeast-1.linodeobjects.com/2024-11/2024-11-17%2013-00-47.mp4
Resonite Version Number
2024.11.14.1195
What Platforms does this occur on?
Windows
What headset if any do you use?
Desktop / Quest Pro
Log Files
DESKTOP-H0FLKOJ - 2024.11.14.1195 - 2024-11-16 02_33_26.log
Additional Context
Originally I noticed this effecting the Lantern on my Avatar as I used that to drive color temp on it for visual and a local light source.
I had updated this issue a few times as I tested and shown it effected multiple things, not just my avatar.
I know BlackBodyColor got updated https://github.com/Yellow-Dog-Man/Resonite-Issues/issues/1402#issuecomment-2445309986
Reporters
No response