Open antrobot1234 opened 1 year ago
whenever I try and boot up the game using the oculus quick game launcher, The game freezes up and it crashes my oculus link app.
step 1: play on oculus mode using the steam library page step 2: attempt to launch the game back up using the quick menu step 3: crash
i expect it not to crash
10.20.831
Windows
Quest 2 Via link
9:15:45 PM.590 ( -1 FPS) Detecting output device 9:15:54 PM.327 ( -1 FPS) Autodetected device: Oculus 9:15:54 PM.338 ( -1 FPS) Creating FrooxEngineRunner 9:15:54 PM.383 ( -1 FPS) Initializing Engine Runner 9:15:54 PM.383 ( -1 FPS) Microphone permission authorized 9:15:54 PM.383 ( -1 FPS) External storage read permission authorized 9:15:54 PM.383 ( -1 FPS) External storage write permission authorized 9:15:54 PM.383 ( -1 FPS) DeviceName: Screen 9:15:58 PM.377 ( -1 FPS) DeviceName: Oculus 9:15:58 PM.446 ( -1 FPS) AppPath: C:\Program Files (x86)\Steam\steamapps\common\Resonite DataPath: C:/Users/antro/AppData/LocalLow/Yellow Dog Man Studios/Resonite CachePath: C:/Users/antro/AppData/Local/Temp/Yellow Dog Man Studios/Resonite 9:15:58 PM.473 ( -1 FPS) Initializing App: Beta 2023.10.20.831 Platform: Windows HeadDevice: Oculus IsAOT: False OS: Windows 10 (10.0.22621) 64bit CPU: AMD Ryzen 7 5800X3D 8-Core Processor GPU: NVIDIA GeForce RTX 3060 Ti PhysicalCores: MemoryBytes: 63.93 GB VRAMBytes: 7.85 GB MaxTextureSize: 16384 IsGPUTexturePOTByteAligned: True UsingLinearSpace: True XR Device Name: Oculus XR Device Model: Oculus Quest2 StereoRenderingMode: SinglePass Max GC Generation: 0, IsLittleEndian: True System.Numerics.Vectors HW accelerated: False, Vector.Count: 4 Brotli native encoding/decoding supported: True 9:15:58 PM.474 ( -1 FPS) Supported Texture Formats: Alpha8, RGB24, ARGB32, RGBA32, BGRA32, RGBAHalf, RGBAFloat, BC1, BC3, BC4, BC5, BC6H, BC7 9:15:58 PM.474 ( -1 FPS) Processing startup commands... 9:15:58 PM.480 ( -1 FPS) Scanning locales... 9:15:58 PM.485 ( -1 FPS) Available locales: cs, de, en, en-gb, eo, es, et, fi, fr, is, ja, ko, nl, no, pl, pt-br, ru, sv, tr, zh-cn, zh-tw 9:15:58 PM.491 ( -1 FPS) Loading Config.json... 9:15:58 PM.492 ( -1 FPS) Computing compatibility hash... 9:15:58 PM.494 ( -1 FPS) Compatibility Hash: c3Hhel43mMxGldenDmzIxg== 9:15:58 PM.495 ( -1 FPS) Initializing FrooxEngine... 9:15:59 PM.355 ( -1 FPS) FreeImage Version: 3.18.1 9:15:59 PM.355 ( -1 FPS) BepuPhysics Version: 2.4.0-frooxengine 9:15:59 PM.359 ( -1 FPS) FreeType Version: 2.10.4 9:15:59 PM.359 ( -1 FPS) Opus Version: libopus 1.3.1-138-g07376903 9:15:59 PM.377 ( -1 FPS) Supported 3D model formats: meshx, 3d, 3ds, 3mf, a3d, ac, ac3d, acc, amf, ase, ask, assbin, b3d, blend, bsp, bvh, cob, csm, dae, dxf, enff, fbx, glb, gltf, hmp, ifc, ifczip, irr, irrmesh, lwo, lws, lxo, m3d, md2, md3, md5anim, md5camera, md5mesh, mdc, mdl, mesh, mesh.xml, mot, ms3d, ndo, nff, obj, off, ogex, pk3, ply, pmx, prj, q3o, q3s, raw, scn, sib, smd, step, stl, stp, ter, uc, vta, x, xgl, xml, zae, zgl 9:15:59 PM.377 ( -1 FPS) Supported point cloud formats: pts, las, laz 9:15:59 PM.378 ( -1 FPS) Supported image formats: bmp, ico, jpg, jif, jpeg, jpe, jng, koa, iff, lbm, mng, pbm, pcd, pcx, pgm, png, ppm, ras, tga, targa, tif, tiff, wap, wbmp, wbm, psd, psb, cut, xbm, xpm, dds, gif, hdr, g3, sgi, rgb, rgba, bw, exr, j2k, j2c, jp2, pfm, pct, pict, pic, 3fr, arw, bay, bmq, cap, cine, cr2, crw, cs1, dc2, dcr, drf, dsc, dng, erf, fff, ia, iiq, k25, kc2, kdc, mdc, mef, mos, mrw, nef, nrw, orf, pef, ptx, pxn, qtk, raf, raw, rdc, rw2, rwl, rwz, sr2, srf, srw, sti, x3f, webp, jxr, wdp, hdp 9:15:59 PM.378 ( -1 FPS) Supported audio formats: wav, wave, flac, fla, ogg, aiff, aif, aifc 9:15:59 PM.378 ( -1 FPS) Supported video formats: mp4, mpeg, avi, mov, mpg, mkv, flv, webm, mts, 3gp, bik, m2v, m2s, wmv, m3u8, m3u, pls, m4a, mp3, mpeg3, aac, ac3, aif, aiff, ape, au, it, mka, mod, mp1, mp2, opus, s3m, sid, w64, wma, xm, nsf, nsfe, gbs, vgm, vgz, spc, gym 9:15:59 PM.378 ( -1 FPS) Supported font formats: ttf, otf, ttc, otc, woff 9:15:59 PM.378 ( -1 FPS) Supported subtitle formats: srt, sub, sub, ssa, ttml, vtt 9:16:00 PM.947 ( -1 FPS) Initializing InputInterface... 9:16:00 PM.961 ( -1 FPS) Initializing LocalDB... 9:16:00 PM.964 ( -1 FPS) Initializing Local Data 9:16:00 PM.969 ( -1 FPS) MachineID: 3wsbkwwdb9eahspyyd97r1rwuokb76b4f8d9zakxm8sjyg6wfcty 9:16:00 PM.969 ( -1 FPS) Loading LiteDB database 9:16:01 PM.226 ( -1 FPS) Configuring Lit
No response
Weird, I also use Oculus app and AirLink (Quest 3) and it works just fine, doesn't crash.
Describe the bug?
whenever I try and boot up the game using the oculus quick game launcher, The game freezes up and it crashes my oculus link app.
To Reproduce
step 1: play on oculus mode using the steam library page step 2: attempt to launch the game back up using the quick menu step 3: crash
Expected behavior
i expect it not to crash
Screenshots
Resonite Version Number
10.20.831
What Platforms does this occur on?
Windows
What headset if any do you use?
Quest 2 Via link
Log Files
9:15:45 PM.590 ( -1 FPS) Detecting output device 9:15:54 PM.327 ( -1 FPS) Autodetected device: Oculus 9:15:54 PM.338 ( -1 FPS) Creating FrooxEngineRunner 9:15:54 PM.383 ( -1 FPS) Initializing Engine Runner 9:15:54 PM.383 ( -1 FPS) Microphone permission authorized 9:15:54 PM.383 ( -1 FPS) External storage read permission authorized 9:15:54 PM.383 ( -1 FPS) External storage write permission authorized 9:15:54 PM.383 ( -1 FPS) DeviceName: Screen 9:15:58 PM.377 ( -1 FPS) DeviceName: Oculus 9:15:58 PM.446 ( -1 FPS) AppPath: C:\Program Files (x86)\Steam\steamapps\common\Resonite DataPath: C:/Users/antro/AppData/LocalLow/Yellow Dog Man Studios/Resonite CachePath: C:/Users/antro/AppData/Local/Temp/Yellow Dog Man Studios/Resonite 9:15:58 PM.473 ( -1 FPS) Initializing App: Beta 2023.10.20.831 Platform: Windows HeadDevice: Oculus IsAOT: False OS: Windows 10 (10.0.22621) 64bit CPU: AMD Ryzen 7 5800X3D 8-Core Processor GPU: NVIDIA GeForce RTX 3060 Ti PhysicalCores: MemoryBytes: 63.93 GB VRAMBytes: 7.85 GB MaxTextureSize: 16384 IsGPUTexturePOTByteAligned: True UsingLinearSpace: True XR Device Name: Oculus XR Device Model: Oculus Quest2 StereoRenderingMode: SinglePass Max GC Generation: 0, IsLittleEndian: True System.Numerics.Vectors HW accelerated: False, Vector.Count: 4
Brotli native encoding/decoding supported: True
9:15:58 PM.474 ( -1 FPS) Supported Texture Formats: Alpha8, RGB24, ARGB32, RGBA32, BGRA32, RGBAHalf, RGBAFloat, BC1, BC3, BC4, BC5, BC6H, BC7
9:15:58 PM.474 ( -1 FPS) Processing startup commands...
9:15:58 PM.480 ( -1 FPS) Scanning locales...
9:15:58 PM.485 ( -1 FPS) Available locales: cs, de, en, en-gb, eo, es, et, fi, fr, is, ja, ko, nl, no, pl, pt-br, ru, sv, tr, zh-cn, zh-tw
9:15:58 PM.491 ( -1 FPS) Loading Config.json...
9:15:58 PM.492 ( -1 FPS) Computing compatibility hash...
9:15:58 PM.494 ( -1 FPS) Compatibility Hash: c3Hhel43mMxGldenDmzIxg==
9:15:58 PM.495 ( -1 FPS) Initializing FrooxEngine...
9:15:59 PM.355 ( -1 FPS) FreeImage Version: 3.18.1
9:15:59 PM.355 ( -1 FPS) BepuPhysics Version: 2.4.0-frooxengine
9:15:59 PM.359 ( -1 FPS) FreeType Version: 2.10.4
9:15:59 PM.359 ( -1 FPS) Opus Version: libopus 1.3.1-138-g07376903
9:15:59 PM.377 ( -1 FPS) Supported 3D model formats: meshx, 3d, 3ds, 3mf, a3d, ac, ac3d, acc, amf, ase, ask, assbin, b3d, blend, bsp, bvh, cob, csm, dae, dxf, enff, fbx, glb, gltf, hmp, ifc, ifczip, irr, irrmesh, lwo, lws, lxo, m3d, md2, md3, md5anim, md5camera, md5mesh, mdc, mdl, mesh, mesh.xml, mot, ms3d, ndo, nff, obj, off, ogex, pk3, ply, pmx, prj, q3o, q3s, raw, scn, sib, smd, step, stl, stp, ter, uc, vta, x, xgl, xml, zae, zgl
9:15:59 PM.377 ( -1 FPS) Supported point cloud formats: pts, las, laz
9:15:59 PM.378 ( -1 FPS) Supported image formats: bmp, ico, jpg, jif, jpeg, jpe, jng, koa, iff, lbm, mng, pbm, pcd, pcx, pgm, png, ppm, ras, tga, targa, tif, tiff, wap, wbmp, wbm, psd, psb, cut, xbm, xpm, dds, gif, hdr, g3, sgi, rgb, rgba, bw, exr, j2k, j2c, jp2, pfm, pct, pict, pic, 3fr, arw, bay, bmq, cap, cine, cr2, crw, cs1, dc2, dcr, drf, dsc, dng, erf, fff, ia, iiq, k25, kc2, kdc, mdc, mef, mos, mrw, nef, nrw, orf, pef, ptx, pxn, qtk, raf, raw, rdc, rw2, rwl, rwz, sr2, srf, srw, sti, x3f, webp, jxr, wdp, hdp
9:15:59 PM.378 ( -1 FPS) Supported audio formats: wav, wave, flac, fla, ogg, aiff, aif, aifc
9:15:59 PM.378 ( -1 FPS) Supported video formats: mp4, mpeg, avi, mov, mpg, mkv, flv, webm, mts, 3gp, bik, m2v, m2s, wmv, m3u8, m3u, pls, m4a, mp3, mpeg3, aac, ac3, aif, aiff, ape, au, it, mka, mod, mp1, mp2, opus, s3m, sid, w64, wma, xm, nsf, nsfe, gbs, vgm, vgz, spc, gym
9:15:59 PM.378 ( -1 FPS) Supported font formats: ttf, otf, ttc, otc, woff
9:15:59 PM.378 ( -1 FPS) Supported subtitle formats: srt, sub, sub, ssa, ttml, vtt
9:16:00 PM.947 ( -1 FPS) Initializing InputInterface...
9:16:00 PM.961 ( -1 FPS) Initializing LocalDB...
9:16:00 PM.964 ( -1 FPS) Initializing Local Data
9:16:00 PM.969 ( -1 FPS) MachineID: 3wsbkwwdb9eahspyyd97r1rwuokb76b4f8d9zakxm8sjyg6wfcty
9:16:00 PM.969 ( -1 FPS) Loading LiteDB database
9:16:01 PM.226 ( -1 FPS) Configuring Lit
Additional Context
No response
Reporters
No response