Open LeCloutPanda opened 1 year ago
It wouldn't be Unity's Navmesh implementation, since the plan is to eventually get rid of Unity, not create more dependancy on it, but a first party implementation with components for navigation (A* for example) would be quite useful.
Is your feature request related to a problem? Please describe.
N/A
Describe the solution you'd like
The ability to use Unity like Nav mesh agents in combination with CharacterControllers.
Describe alternatives you've considered
Hackery
Additional Context
No response