Yellow-Dog-Man / Resonite-Issues

Issue repository for Resonite.
https://resonite.com
137 stars 2 forks source link

Default video player is harder to use in VR #961

Open sctanf opened 10 months ago

sctanf commented 10 months ago

Describe the bug?

The default video player is difficult to operate quickly in VR, since the narrow button and slider targets make it easy to accidentally pause/play the video instead. Your laser also does not snap to an edge which could have helped with aiming towards different player controls.

To Reproduce

  1. Be in VR
  2. Spawn a video player by pasting some video link 3a. Try to switch to localized volume quickly 3b. Try to change the volume quickly by using the slider

Expected behavior

I expect to be able to operate the controls easily without accidentally performing an unintended action

Screenshots

No response

Additional Context

No response

Reporters

No response

FlameSoulis commented 10 months ago

I don't find it a major issue, but I'm usually closer to the player. From a distance, I could easily see this being an issue.

Maybe exterior UI elements that scale based on distance could prove useful in solving the issue? This way, even further away players can still be operated without great difficulty, regardless of the user's inputs?

shiftyscales commented 5 months ago

This could probably best/most easily be resolved by ensuring the play/pause area does not overlap with other clickable elements so there is no inadvertent inputs.

Seeking input from @RyuviTheViali, @AegisTheWolf, and @RueShejn.