Closed ianespana closed 4 years ago
On second thought, it looks like it is working, however blocks exposed to air are visible regardless of distance to the player. Maybe there'd be a way to fix that by making a check around the player to see if ores are within a certain radius?
Hi, you're correct, blocks exposed to air are visible because they need to be so that legit players can see them. There is a way to hide these ores outside a specific radius, this is called dynamism and it is already enabled in your config. Currently, the radius is set to 6 chunks (6×16=96 blocks) in your last modifier.
There are two solutions to your problem:
1: Decrease the radius. However the smaller is the radius, the more legit players may be affected.
2: Change your last modifier type from obvious
to random
and add minecraft:stone
in the blocks list. This will generate thousands fake ores that will hide the few real ones.
Ah. I like the way you think. Drown them in a sea of ores. Thanks!
Hey, so, I've had some issues with cheaters as of late, and they appear to be using this texture pack to get xray capabilities: https://www.curseforge.com/minecraft/texture-packs/xray-ultimate-1-11-compatible
I have installed it myself and indeed the ores still show up, regardless of what modifier I use (Well, except hidden, but that's not useful for me). I am utilizing version 1.3.17 with SpongeForge 7.3.0. Config is included below
Link to configuration