Closed ricchix closed 2 months ago
PlayerRevive cancels the ClickInputEvent
when a player is downed (source). So somehow this is being ignored.
Any updates to this?
Any update on this? I really need player revive for my modpack.
Can you maybe inject some of your code using mixin? Maybe we can handle that, disabling the damage event overriding attack entity method of this class https://github.com/Yesssssman/epicfightmod/blob/a55c570a9675c25bc1eaf5f97146c91e36c2c161/src/main/java/yesman/epicfight/events/PlayerEvents.java#L33
@Walrus98 sorry but I will not mixin into other peoples code just to get the compatibility solved. Already provided a suggestion for the solution.
Issue has been solved on our side and will be made available in a future update.
https://user-images.githubusercontent.com/89796563/180392992-684ca118-6413-44a4-b12f-f408a2fac6d2.mp4
This is on 1.18.2 and Forge 40.1.68 EpicFight version: 18.2.6-beta PlayerRevive version: 2.0.1